Kindergarten
2021-2022 School YearApril 25-29
Whole Class: 1. Welcome back to the lab. 2. Review how to access online lessons (cursor and tabs) 3. Review how to play various puzzle games Individual: 4. Students will log in to learning.com, then complete the lesson on cursor and tabs. 5. Once complete, students will play Highlights. April 10-18
Whole Class: 1. Welcome Back! 2. Watch How to Code a Sandcastle 3. Review procedures and expectations. Individual: 4. Students will log in to learning.com and complete the sequencing puzzles on CodeMonkey Jr. 5. After students have completed the puzzles, they may play a game of their choice or continue with CodeMonkeyJr. April 1-8
Whole Class: 1. Welcome Back! 2. Watch Storytime from Space 3. Review procedures and expectations. Individual: 4. Students will log in to learning.com to ensure they have no unfinished work. When all work is complete, they may play a game of their choice. March 24-30
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. Individual: 3. Students will finish a lesson in Learning.com 4. When finished, students may play games in the Condit Lab. March 10-23
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a Legend of the Blue Bonnet. Individual: 4. Students will finish a lesson in Learning.com 5. When finished, students may open Color, Draw and Paint and draw a picture of a wildflower landscape. 6. When students are done, they may play games in the Condit Lab. March 2 - 9
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a short film about the life in the Wild West. Individual: 4. Students will open Pixel Art draw a picture to represent the themselves as cowboys. 5. Students will use a word bank to help create sentences to type. When the picture and text are complete, students may print their work. 6. When students are done, they may play games in the Condit Lab. February 23-March 1
Whole Class: 1. Welcome Back 2. Review expectation, procedures and purpose for the day. 3. Watch Carla's Sandwich on Storyline. 4. Review games for the day. Individual: 1. Students will practice opening a website, closing a website, toggling between websites, and navigating within a website using the games of their choice. February 15-22
Whole Class: 1.Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Review how to log in to Learning.com Individual: 4. Students will log in to learning.com and complete a lesson on space bar, back space and enter. 5. When done, students will play a game of their choice. February 8 - 14
Whole Class: 1.Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a short film about Internet Safety from BrainpopJr Individual: 4. Students will play Valentine's Day themed games. February 2 - 7
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a short film about the Chinese New Year. Individual: 4. Students will open Story Maker and draw a picture to represent the Chinese New Year. 5. Students will use a word bank to help create sentences to type. When the picture and text are complete, students may print their work. 6. When students are done, they may play games in ABCya. January 19-26
Whole Group: 1. Welcome Back 2. Review expectations and procedures 3. Review how to view lessons and make sure they are complete. Individual: 4. Students will log in to learning.com and work on the assigned typing lessons. 5. When done, students may play games of their choice including National Geographic Kids Games. January 3-14
Whole Group 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Review how to log in to learning.com and open/close games. Individual 1. Students will complete their lesson on learning.com. 2. When finished, students can complete a game of their choice in the Condit Lab. December 13-17
Whole Class: 1. Welcome back to the lab. 2. Watch Snowmen and Night 3. Review how to log in to the computer Individual: 4. Students will use Santa Canvas to draw what snowmen do at night. 5. When done, students may print their work. November 29- December 3
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Preview typing lesson Individual: 4. Students will log in to learning.com and complete their daily lesson on typing. 5. Students may play an approved game when done. November 15-19
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch 10 Fat Turkeys 4. Show how to use Story Maker Individual: 5. Students will use Story Maker to draw turkeys and write about them. 6. Students may print out their pictures when done. 7. When complete, students may play a gamebelow. November 2-11
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Show how to log in to Learning.com and access typing lessons. Individual: 4. Students will log in to learning.com and complete a lesson on learning.com 5. When complete, students may explore a page about pumpkins or play a game from ABCya October 26-November 1
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3.Show students how to log in to Learning.com and complete a lesson on the keys A,B,C,D and E. Individual: 4. Students will log in to Learning.com and complete the lesson before working on a game of their choice. October 19-25
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch How I Met My Monster 4. Practice how to pick "just right games" as well as open and close a game by ourselves. Individual: 5. Students will choose a just right game and practice how to open, close and toggle between sites. October 12-18
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch Hey, That's My Monster 4. Show how to use ABCya.com's StoryMaker Individual: 5. Students will create a monster of their own and type a few words about the monster. 6. After printing, students will play Teach Your Monster to Read or one of the themed games on ABCya.com October 5-11
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch I Need My Monster 4. Review how to log in to the computer Individual: 5. Students will login to the computer using their unique log in. 6. Students will play Teach Your Monster to Read or one of the themed games on ABCya.com September 1-20
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch Trombone Shorty 4. Play musical games in ABCya as a class. 5. Review lesson expectations for the day. Individual: 6. When done, students may work in ABCya.com or Teach Your Monster to Read. September 7-13
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Show students how to access Teach Your Monster to Read 4. Review lesson expectations for the day. Individual: 5. Students will login to Teach Your Monster to Read and finish lessons. August 30-September 3
Lesson: Mouse Skills Whole group: 1. Welcome to the lab. 2. Review rules of the lab. 3. Review games below. Individual: Students will choose a game and practice mouse skills. August 23-30, 2021
Lesson: Computer Lab Rules and Safety Whole Group: 1. Welcome to the lab 2. Read a book and reflect on feelings of starting school. 3. Review the rules of the computer lab. Individual: 1. Find assigned seats. 2. Practice mouse skills with the game below. February 5-12
Whole Class: 1. Welcome Back 2. Review expectation, procedures and purpose for the day. 3. Watch Somebody Loves You Mr. Hatch on Storyline. 4. Review games for the day. Individual: 1. Students will practice opening a website, closing a website, toggling between websites, and navigating within a website using the games of their choice. 2. Students may create a Valentine for the person of their choice and print it out. January 21-28
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch Penguins Make Bad Pirates Individual: 4. Students will open Paint and draw a picture of a penguin. 5. Students can print out their drawing. 6. When students are done, they may play games in ABCya. January 13 - 21
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a short film about the Chinese New Year. Individual: 4. Students will open Story Maker and draw a picture to represent the Chinese New Year. 5. Students will use a word bank to help create sentences to type. When the picture and text are complete, students may print their work. 6. When students are done, they may play games in ABCya.
January 6-10
Whole Group 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Review how to log in to learning.com and open/close games. Individual 1. Students will complete keyboarding shifts, capitals, space bar and backspace. 2. When finished, students can complete a game of their choice in the Condit Lab. December 2-19
Whole Group 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Watch A Day at The Museum. Individual 1. Students will play Santa's Village or be in the learning commons due to testing in the lab. November 19-22
Whole Group 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Watch T'was the night before Thanksgiving. Individual 1. Students will choose a game from the choices below. November 4-15
Whole Group: 1. Welcome back. 2. Review expectations and procedures for the day. 3. Introduce the purpose of the day. 4. Watch a short video of the book 10 Fat Turkeys. 5. Show students how to draw a turkey in ABCya Pixel Art. Individual: 1. Students will walk to their computer and draw a turkey. 2. Students will use the typing feature to type about their turkey. 3. Pictures will be printed. 4. When students are done, they may play Sesame Street, or Teach Your Monster. October 28-November 1
Whole Class 1. Welcome back to the lab. 2. Review procedures and expectations. 3. Review how to log in to Learning.com Individual: 1. Students will log in to learning.com and complete typing lessons for O-Z and numbers. 2. Students will play Halloween games when they are done. October 21-25
Whole Class 1. Welcome back to the lab. 2. Review procedures and expectations. 3. Review how to log in to Learning.com Individual: 1. Students will log in to learning.com and complete typing lessons for letters K-Z. 2. Students will play ABCya Holiday games when they are done. October 11 - October 17
Whole Class 1. Welcome back to the lab. 2. Review procedures and expectations. 3. Watch Hey, That's My Monster. 4. Introduce Color, Draw and Paint. Individual: 1. Students will color, draw and paint an original monster. When complete, students may print their work. 2. Students will play the games to the best of their ability. October 3 - October 10
Whole Class 1. Welcome back to the lab. 2. Review procedures and expectations. 3. Watch I Need My Monster. 4. Introduce/Review Monster Games Individual: 1. Students will choose a monster game to play. 2. Students will play the game to the best of their ability. September 25- October 2
Whole Class 1. Welcome back to the lab. 2. Review procedures and expectations. 3. Introduce Teach Your Monster to Read Individual: 1. Students will go to their assigned station and create their "monster" for the game. 2. Students will play the game to the best of their ability. September 17-23
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Show students how to access learning.com 4. Review lesson expectations for the day. Individual: 5. Students will login to Learning.com and complete the lesson on mouse click and drag. 6. When done, students may work in ABCya.com September 10- 16
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Show students how to access learning.com 4. Review lesson expectations for the day. Individual: 5. Students will login to Learning.com and complete the lessons on technology symbols and mouse click and drag. 6. When done, students may work in ABCya.com September 3 - 9
Whole Class: 1.Welcome back to the Computer Lab 2. Review the rules and five star classes. Watch Safety Smarts Online with Timon and Pumba. 3. Review parts of the computer and assigned stations. 4. Students will play various mouse skills games on Owlboo. August 26-30
Whole Class: 1.Welcome and Introduction to the Computer Lab 2. Library Lion (watch) 3. Discuss rules for classroom. Ask the students to share their feelings about the first day of school. 4. Assign computer stations and practice walking to the station. 5. Students will practice mouse skills by playing OwlBoo and OwlieBoo. May 16-23
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Watch Where the Wild Things Are as a class. 3. Review how to use various painting applications Individual: 4. Students will create a picture of their own wild thing. 5. When done, students will print their picture. May 7 - 11
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Review how to use various painting applications Individual: 4. Students will create a picture for Mother's Day, Teacher Appreciation Week or Nurse Appreciation Week. 5. When done, students will print their picture. April 30- May 3
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Review how to play various puzzle games Individual: 4. Students will practice opening, closing and manipulating a website. April 15-29
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Review how to play various math games on ABCya.com Individual: 4. Students will practice opening, closing and manipulating a website. April 8-12
Whole Class: 1. Welcome back to the lab. 2. Review the procedures and expectations for the day. 3. Review how to know if a website is safe. Individual: 4. Students will practice opening, closing and manipulating a website. April 1-5
Whole Class: 1. Welcome back to the lab. 2. Review procedures and expectations for the day. 3. Watch Brainpop;coins. 4. Review games to play. Individual: 5. Students will explore a variety of games. March 25-29
Whole Class: 1. Welcome back to the lab. 2. Review procedures and expectations for the day. 3. Watch Brainpop;patterns. 4. Review games to play. Individual: 5. Students will explore a variety of games. February 18-22
Whole Class: 1. Welcome back to the lab. 2. Review expectations and procedures for the day. 3. Watch a short film about the life in the Wild West. Individual: 4. Students will open Color, Draw and Paint and draw a picture to represent the themselves as cowboys. 5. Students will use a word bank to help create sentences to type. When the picture and text are complete, students may print their work. 6. When students are done, they may play games in the Condit Lab. February 8-14
Whole Class: 1. Welcome Back 2. Review expectation, procedures and purpose for the day. 3. Watch Somebody Loves You Mr. Hatch on Storyline. 4. Review games for the day. Individual: 1. Students will practice opening a website, closing a website, toggling between websites, and navigating within a website using the games of their choice. 2. Students may create a Valentine for the person of their choice and print it out. February 1 - 7
Whole Class: 1. Welcome Back 2. Review expectation, procedures and purpose for the day. 3. Watch Carla's Sandwich on Storyline. 4. Review games for the day. Individual: 1. Students will practice opening a website, closing a website, toggling between websites, and navigating within a website using the games of their choice. January 25-31
Whole Class: 1. Welcome Back! 2. Watch Storytime from Space 3. Show students different space themed games to play. Individual: 4. Students will work at their station, practicing how to open, close and toggle between tabs to play the game of their choice. January 16 - 24
Whole Class: 1. Welcome Back! 2. Watch Dinosaur Bob and discuss what we know about dinosaurs. 3. Show students how to play various dinosaur train games. Individual: 4. Students will work at their station, practicing how to open, close and toggle between tabs to play the game of their choice. January 9-15
Whole Group: 1. Welcome back 2. Review expectations and procedures for the day 3. Watch Penguins Make Bad Pirates 4. Remind students how to use Story Maker. Individual: 1. Students will use Story Maker to design a penguin and finish the sentence stem "Penguins make bad___." 2. When done, students will print their work. 3. If time permits, students may play a variety of games or stations. January 7-8
Whole Group: 1. Welcome back 2. Review expectations, procedures and purpose for the day. 3. Show students variety of typing games. Individual: 1. Students will choose a typing game of their choice December 17-19
Whole Group: 1. Welcome Back 2. Review expectation, procedure and purpose for the day. 3. Review how to open, close and toggle between windows. 4. Introduce game options. Individual: 1. Students open, close and toggle between the games of their choices. (Code.org, Teach Your Monster to Read, Santa's Village and ABCya Holiday games) December 10-14
Whole Group: 1. Welcome Back 2. Review expectation, procedure and purpose for the day. 3. Watch Snowmen at Night. 4. Review tools in Kidpix Individual 1. Students will draw what they think snowmen do at night and add a sentence explaining their drawing. 2. Students will print their work. 3. If time permits, students will play in Santa's Village. December 3-7
Whole Class: 1. Welcome Back 2. Review procedures and expectations 3. Watch Winter Holidays on Brainpopjr Individual: 4. Students will play winter themed games on ABCya, Starfall and PBSkids November 26-30
Whole Group: 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Show students how to log in to Code.Org Classes and how to progress through lessons. Individual: 1. Students will log in to Code.org and follow the self-guided lessons. 2. If students complete Angry Bird level, they may work on Kodable or stations. November 12-16
Whole Group 1. Welcome back. 2. Review expectation, procedure and purpose for the day. 3. Watch T'was the night before Thanksgiving. 4. Brainstorm what we are thankful for and make an anchor chart. 5. Show students how to use ABCya story maker. Individual 1. Students will type 10-20 items that they are thankful for. 2. Students will format their work as desired and print. 3. When students are done, they may play Teach Your Monster, Starfall, Dress Tom Turkey, and ABCya. November 2 - 9
Whole Group: 1. Welcome back. 2. Review expectations and procedures for the day. 3. Introduce the purpose of the day. 4. Watch a short video of the book 10 Fat Turkeys. 5. Show students how to draw a turkey in Kidpix. Individual: 1. Students will walk to their computer and use Kidpix to draw a turkey. 2. Students will use the typing feature to type about their turkey. 3. Pictures will be printed and placed in a classroom book. 4. When students are done, they may play Sesame Street, Teach Your Monster, or a building station. October 26-November 2
Whole Group: Student will learn how to log in to Learning.com and complete a lesson. Individual: Students will work on typing letters P-Z, numbers, shift and enter keys. When finished, students may play Teach Your Monster to Read or a game on ABCya.com October 18-24
Whole Group: Student will learn how to log in to Learning.com and complete a lesson. Individual: Students will work on typing letters A-O. When finished, students may play Teach Your Monster to Read or a typing game below. October 11 - 17
Whole Group: Students will watch Hey, That's My Monster. Students will review how to use Story Maker. Individual: Students will use Story Maker to draw a picture of their monster and an activity that they would like to do with their monster. When finished, students my play in ABCya or Teach Your Monster to Read. October 4 - 10
Whole Group: Student will watch I need my monster as a class. Once done, students will brainstorm what features their monster might have. Students will learn about Story Maker and how to use it. Individual: Students will try to draw their own monster and type a sentence about the monster . When finished, students will print their work. After printing, students may play the games below. September 26-October 2
Whole Group: Student will watch There Was An Old Mummy Who Swallowed a Spider as a class. Once done, students will brainstorm what other things a mummy might swallow. Students will learn about Kidpix and the various paint tools they can use. Individual: Students will try to draw their own mummy and what it would swallow. When finished, students will print their work. |
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